WHY DO ADC’S TAKE HEAL
WHY DO ADC’S TAKE HEAL?
When it comes to the world of League of Legends, choosing the right summoner spell can be a game-changer. For Attack Damage Carries (ADCs), the decision between taking Heal or another spell, such as Flash, can have a significant impact on their performance and overall success. While Flash remains a popular choice for its versatility and escape potential, there are several compelling reasons why many ADCs opt for Heal instead.
Sustain and Lane Dominance
In the early stages of the game, ADCs are often faced with the challenge of maintaining their health and sustaining in lane against their opponents. Heal provides a potent source of healing that can be used to regain health after trades or when under pressure. This sustain allows ADCs to stay in lane longer, farm more efficiently, and potentially secure kills or force the enemy ADC to recall. The ability to heal not only improves the ADC's survivability but also grants them greater freedom to take risks and apply pressure in the laning phase.
Increased Survivability in Team Fights
Team fights are a crucial aspect of League of Legends, and ADCs play a pivotal role in dealing consistent damage and securing objectives. Heal offers ADCs a valuable tool for staying alive during these intense engagements. By activating Heal during a team fight, an ADC can quickly restore a significant portion of their health, potentially turning the tide of battle in their favor. This increased survivability allows ADCs to continue dealing damage, secure kills, and contribute to their team's overall success.
Objective Control and Map Presence
In League of Legends, securing objectives like dragons, turrets, and inhibitors is essential for gaining a strategic advantage. ADCs, with their sustained damage output, are often tasked with taking down these objectives. Heal can play a pivotal role in helping ADCs secure these objectives by providing them with the sustain they need to survive the incoming damage from enemy champions or turret fire. With Heal, ADCs can remain in the thick of the fight, dealing damage and securing objectives without having to worry about their health dropping too low.
Synergy with Support Champions
Many support champions possess abilities that synergize well with Heal. For instance, champions like Lulu, Nami, or Soraka have healing or shielding abilities that can amplify the effectiveness of Heal, providing ADCs with even greater sustain and survivability. This synergy between Heal and support champions makes it an attractive option for ADCs, allowing them to benefit from the combined healing power of multiple sources.
Countering Ignite and Other Damaging Summoner Spells
In certain matchups, ADCs may face opponents who take Ignite, a summoner spell that deals true damage over time. Heal can be an effective counter to Ignite, as it provides ADCs with a means to mitigate the damage taken and potentially negate the threat posed by Ignite. Additionally, Heal can help ADCs survive ganks or skirmishes where they are focused by multiple enemies, allowing them to turn the tables and potentially secure kills.
Conclusion
In conclusion, Heal offers a multitude of benefits to ADCs in League of Legends. From providing sustain and lane dominance in the early game to increasing survivability in team fights and securing objectives, Heal has become a popular choice among ADCs seeking to maximize their impact on the game. Its synergy with support champions and its ability to counter damaging summoner spells further solidify Heal's position as a valuable tool in the ADC's arsenal.
Frequently Asked Questions
- Why is Heal better than Flash for ADCs?
While Flash offers versatility and escape potential, Heal provides ADCs with sustain, survivability, and the ability to secure objectives. These benefits often outweigh the utility of Flash, making Heal a preferred choice for many ADCs.
- When should ADCs take Heal?
ADCs should consider taking Heal when they prioritize sustain in the laning phase, increased survivability in team fights, objective control, synergy with support champions, or countering Ignite or other damaging summoner spells.
- Are there any ADCs who should not take Heal?
Some ADCs, such as Ezreal or Vayne, may opt for Flash instead of Heal due to their inherent mobility or self-sustain abilities. However, most ADCs find Heal to be a valuable asset in their kit.
- Can Heal be used defensively or offensively?
Heal can be used both defensively and offensively. Defensively, it can be used to sustain in lane, survive ganks, or turn the tide of team fights. Offensively, it can be used to secure kills, chase down enemies, or take down objectives.
- How can ADCs maximize the effectiveness of Heal?
ADCs can maximize the effectiveness of Heal by coordinating with their support champion for synergy, using it at the right moments during team fights, and positioning themselves to minimize incoming damage while still being able to deal damage.

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